tribal dude in source engine Posted on June 24, 2010 by harryart Quickly rigged to a default hl2 skeleton and posed in garry’s mod.
zombie jailbait – in source engine Posted on March 3, 2010 by harryart Just finished. Looks so much better amongst ravenholm palette 🙂
browning Posted on February 22, 2010 by harryart product of the past 2 days displayed in arma2 engine
ernesto Posted on February 18, 2010 by harryart work in progress on the texture. armaII engine preview
sculpt/retopo practise Posted on February 17, 2010 by harryart about 5hours work this morning. preview shown in arma2 engine