browning Posted on February 22, 2010 by harryart product of the past 2 days displayed in arma2 engine
ernesto Posted on February 18, 2010 by harryart work in progress on the texture. armaII engine preview
sculpt/retopo practise Posted on February 17, 2010 by harryart about 5hours work this morning. preview shown in arma2 engine
26 de Julio Posted on February 16, 2010 by harryart Been working on this the past couple of days. It’s just sitting around 3500 tris at the moment. First proper retopology project too. The screens are taken real-time in the armaII engine, using 1024×1024, diffuse, specular, gloss, normal maps